What is that saying? “There is nothing new under the sun.” Well, Bethesda is out here proving that a hundred times over. A hundred star systems, a thousand planets, all of them with the dreadfully boring lockpicking system in them. But hey, this time we called it “Digipick”, isn’t that cool and futuristic?
For fuck’s sake. I don’t think Bethesda is capable of making something that is not Skyrim with a different coat of paint anymore. This time they don’t even have the lore and world of The Elder Scrolls universe to finger-paint with. Maybe the modding community will yet again bail them out of their creative bankruptcy.
There never was any Bethesda “magic”, just the one trick that they keep doing on the back of crunching developers.
It is Christmas as I write this post and this year in games feels like a total blur. While making this list I had to think long and hard to make sure there wasn’t anything that was really good but I had forgotten about in the haze of seasonal depression.
But as it turns out no, I played a bunch of games this year but only two really stand out as games I think are worthy of being called my Games of the Year.
The hardest part of writing this post was trying to remember what I played at the beginning of the year. Games that I played near the beginning of the year and that I thought were really quite good or even exceptional I nearly forgot about when it came to making this list. It’s just been that kind of year.
These games are going to me in an entirely arbitrary order, there is no ranking here. I enjoyed all of these games for different reasons and it would be a disservice to their quality to have them be in a ranked list.
This review of Control will contain spoilers, more specifically spoilers about bosses and side quests. So if you do not want to be spoiled on those, this is your warning. I will be placing this warning about the read more tag so you don’t see the whole post on the front page.